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Game Design Document


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Stephen Knightly
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Joined: 16/01/2009

I have added a (draft, ever-evolving) Game Design Document here:  http://agw.org.nz/lbh

It aims to clarify things a bit and give a sense of where we are headed.  The next areas to add include describing the Levels, and defining the Powerups, Enemies and refining how Combat might work (in one word: headbutting!)

Feel free to add ideas, but mark them as ideas (Start your note with "Idea: Erik could.." until we discuss them at our next meeting, or I officially adopt them.