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Game Design Document
Fri, 17/07/2009 - 21:29
I have added a (draft, ever-evolving) Game Design Document here: http://agw.org.nz/lbh
It aims to clarify things a bit and give a sense of where we are headed. The next areas to add include describing the Levels, and defining the Powerups, Enemies and refining how Combat might work (in one word: headbutting!)
Feel free to add ideas, but mark them as ideas (Start your note with "Idea: Erik could.." until we discuss them at our next meeting, or I officially adopt them.
